3D Work

Cottage in The Woods

I modeled this scene in Autodesk Maya and created the textures and background with traditionally materials such as watercolor, color pencil and acrylic. 

Close up Flower Renders

Witch's Room

I modeled this scene in Autodesk Maya and created the textures mostly with Substance painter. 

Poman Tree

In my advanced Game Art class, we were asked to create a game based on the books created by N1 Games.I 3d modeled a three headed tree in Maya and mudbox (with several different versions with different poly-counts) and painted in substance painter. 

Nest Eggs

I modeled this scene in maya an all textures are created in substance painter.